![]() The sidequests in ME2 are, scan planet, get a sidequest, do the above, done. that ambassador chick who wanted to have her sister killed). I admit, I may be rose tinting some of my memories from ME1, and while I do remember the 3-5 duplicate building sidequests, most of them were attached to something in some way (ie. ![]() But they're unique settings from each other! Yay. Pretty much 90% of the sidequests were, go here, kill some dudes, grab some credits. Just because you have a unique level does not make a sidequest good or interesting.
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